Party Games
One phone. Eleven games. Everyone plays. Eight face-to-face duels and three pass-the-phone party games for families and friends — on a single iPhone or iPad. All eleven games free, no accounts — and ads only between games, never during play.
Free · Ads between games only · Optional word packs · iPhone & iPad · iOS 17+ · Ages 4+
The facts, in one place.
Party Games is a free, family-friendly party game collection by Schnalz Studio for one iPhone or iPad. It contains eleven games — eight two-player duels (playable solo against a robot) and three pass-the-phone games for 3 to 8 people — works fully offline and needs no account. All eleven games are free, supported by short ads that appear only between games; the only in-app purchases are optional word packs for Charades and Imposter, and buying any of them turns the ads off.
Players
1–8 on one device. Duels are for two (or one vs. the robot); Imposter takes 3–8; Hot Potato and Charades take any group.
Games
11 in total — 8 face-to-face duels and 3 pass-the-phone party games. Every one opens with an illustrated How to play screen.
Platforms
iPhone and iPad, portrait. iOS 17 or later. No Android version.
Price
Free to download, and all eleven games are free to play, with short ads between games. No subscriptions. Optional one-time word packs add new categories to Charades and Imposter — buying any pack or the Party Pass turns the ads off.
Offline
Yes, fully. No accounts, no servers of ours, no internet needed to play. Buying a word pack goes online through Apple's App Store; ads need a connection too, and without one they simply don't show.
Age
Rated 4+. Made for families, friends, classrooms and grown-ups at a party. No chat, no strangers. Ads only between games, non-personalised and limited to general-audience content.
Solo play
All 8 duels have an optional robot opponent with three difficulty levels: easy, medium and hard.
Publisher
Schnalz Studio (Schnalz Digital), Hong Kong. Bundle id com.schnalz.partygames.
Pick a game. Pass the phone. Play.
No pairing, no sign-in, no second device. If you can hand someone a phone, you can start a game.
1 · Pick a game
Choose one of eight duels or three party games from the home screen. All eleven are free to play.
2 · Learn it in ten seconds
Every game opens with an illustrated How to play screen — a picture and a couple of lines. Even first-timers get it.
3 · Face off or pass it on
Duels split the screen so two people play at once. Party games pass the phone around the room. The trophy cup keeps score.
Eight ways to settle it.
Two players, one screen, face to face. Or take on the robot at easy, medium or hard.
Ping Pong
Classic bat-and-ball. Slide your paddle, angle the return, first to the target score wins.
Air Hockey
Fast, slippery and loud. Guard your goal, hammer the puck, and watch the rebounds.
Tic Tac Toe
Three in a row, the game everyone already knows — with a robot that gets sneaky on hard.
Sumo
Shove your opponent out of the ring before they shove you. Timing beats strength.
Fast Finger
A reaction game. Wait for the signal, tap first — and don't jump the gun.
Light Cycles
A neon bike duel. Leave a light trail, turn hard, and make the other rider crash into it first.
Mini Golf
A 3-hole 3D course. Pull back, aim and putt — fewest strokes takes the round.
Snowball Fight
Duck, aim and throw. Land more snowballs than you take before the timer runs out.
Three games for the whole room.
Pass-the-phone games for groups — the kind that make a car ride, a sleepover or a family dinner go loud.
Imposter
Find the spy. Everyone sees the secret word — except one player, who only knows the category. Ask questions, bluff, vote. For 3 to 8 players.
Hot Potato
Pass the phone fast — the fuse is hidden and nobody knows when it blows. Whoever is holding it is out. Last one standing wins the round.
Charades
Act it out. Hold the phone to your forehead, teammates shout guesses, tap or tilt to mark right or pass. Free-for-all or teams mode.
More words for Charades and Imposter.
Every game is free and complete without them. If your group wants fresh words, each themed pack adds a new category to both Charades and Imposter. Packs are one-time purchases, not subscriptions, and are shared with your family through Family Sharing. Buying any pack, or the Party Pass, also turns off the ads between games.
Fantasy
Dragons, wizards and fairy tales.
Space
Rockets, robots and aliens.
Wild Animals
From lions to ladybugs.
Fruit & Veg
Juicy, crunchy and fun to act out.
The Party Pass includes every current and future word pack. Prices are shown in the app and on the App Store and vary by country. Want to try one first? Watch a short video to play a locked pack free for one hour. Already bought a pack? Restore it any time in the app's Settings.
Made for a crowd. Safe for everyone.
Big, colourful and immediate — with nothing in the way while you play.
How to play, every time
An illustrated rules screen before each game. Nobody has to explain anything — hand it over and go.
Robot opponent
Play any duel solo against the robot — easy for the little ones, hard for the bragging rights.
Trophy cup
A running score between two players across every duel. Best of the evening takes the cup.
Haptics, sound & music
Every hit, goal and blast has a buzz and a sound. Music and effects can be turned off in Settings.
iPhone & iPad
Portrait on both — a phone for two heads bent over it, an iPad for the whole table.
Nothing in the way of play
Offline, no accounts. All eleven games are unlocked from the first launch. A short ad can appear between games, never during one, and any word pack or the Party Pass turns the ads off.
Nothing comes to us.
Party Games is a game for one device. Here is the little it stores, what the ads that keep it free involve, and what we never see.
Short version: We collect no personal data. There are no accounts, no servers of ours for the app and no analytics. The app shows ads between games, served by Google AdMob; to show them, Google may process limited data such as your IP address and device identifiers. The ads are non-personalised, and the app never asks for permission to track you. Buying any word pack or the Party Pass turns the ads off.
Party Games is published by Schnalz Studio (Schnalz.net / Schnalz Digital), based in Hong Kong, which is the controller for the app's own handling of data described here; Google's processing for ads is governed by Google's policies, linked below. For anything privacy-related, use the support form below. Last updated 15 October 2026.
No account
There is no sign-up, no username and no password. Open the app and play. We never ask for your name, email address, phone number or age.
What the app stores on your device
Only game state: the trophy-cup score between two players, the robot difficulty you last picked, player names or team names you type in for the party games, and your sound, music and haptics settings. All of it stays in the app's local storage, is deleted when you delete the app, and can be reset from inside Settings at any time. Names entered for a round are just labels for that session — they are not linked to anything. So that ads stay spaced out, the app also counts the games played and remembers when the last ad was shown, along with the end time of any word-pack trial you unlocked by watching a video. These stay on the device too.
Motion sensors
Charades can be controlled by tilting the device. Tilt uses the built-in motion sensors on-device only, purely to detect the "correct" and "pass" gestures. Motion data is never recorded or transmitted, and you can use tap controls instead.
Advertising
From version 1.2, Party Games shows ads so that all eleven games can stay free. A short full-screen ad can appear only between games, when you leave a result screen — never during play, never in a new player's first few matches, and at most every few games. There are no banners. Buying any word pack or the Party Pass turns these ads off. Separately, you can choose to watch a short video to play a locked word pack free for one hour; that video only plays when you tap to watch it.
The ads are served by Google AdMob through the Google Mobile Ads SDK, which the app includes. To show ads, Google may process your IP address (from which a coarse location can be derived), device identifiers such as the identifier for vendors, data about your interactions with ads, and diagnostic data such as crash and performance information. Because the app never asks for tracking permission, the device's advertising identifier is not available to it. The app requests non-personalised ads only, limited to content suitable for general audiences. None of this data comes to us. Google's handling of it is governed by Google's own policies: How Google uses information from sites or apps that use its services and the Google Privacy Policy.
Your choices in the EEA, the UK and Switzerland
If you are in the European Economic Area, the United Kingdom or Switzerland, Google's consent form is shown before any ad is requested. You can change your choices at any time in the app under Settings → Privacy choices.
Analytics and tracking
We run no analytics and no crash-reporting service of our own, and the app never shows Apple's tracking permission prompt. Apart from the ad processing described above and purchases handled by Apple, nothing about you or the people you play with leaves the device.
Purchases
All eleven games are free and unlocked from the start. The only purchases are the optional word packs and the Party Pass, sold as one-time in-app purchases; there are no subscriptions.
Every purchase is handled entirely by Apple through the App Store. Schnalz receives no payment details and no personal data about you. To unlock a pack, the app asks Apple's StoreKit on your device which packs your Apple Account owns; that check goes to Apple, never to a server of ours. Restores and Family Sharing work the same way, and refunds are handled by Apple.
Younger players
The app is rated 4+ and is deliberately built to suit younger players too: no chat, no user-generated content shared with anyone and no external links inside the games themselves. Ads appear only between games, never during play; they are non-personalised and limited to content suitable for general audiences, although an ad, if tapped, can open a web page or the App Store. The optional word packs can only be bought through Apple's own purchase confirmation, so Ask to Buy and Screen Time purchase settings apply. We collect nothing from anyone, younger players included; the ad processing by Google described above applies to every player.
Changes
If this policy changes, the updated version is published at this address before the change takes effect.
Need a hand?
Message us, or browse the FAQ. We read every one.
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Do we need more than one phone?
Is Party Games suitable for the whole family?
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Is it free? Are there ads or in-app purchases?
Which devices does it run on?
What games are included?
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